T <SPRITE> | SPRITE(T,spriteno) |
TAB <OPTION> | OPTION TAB 2 | 3 | 4 | 8 |
TAB | TAB( number ) |
TAN | TAN( radians ) |
TANH <MATH> | MATH(TANH a) |
TEMPR START | TEMPR START pin [, precision] |
TEMPR | TEMPR( pin ) |
TEST LCDPANEL <GUI> | GUI TEST LCDPANEL | TOUCH |
TEST TOUCH <GUI> | GUI TEST LCDPANEL | TOUCH |
TEXT | TEXT x, y, string$ [,alignment$] [, font] [, scale] [, colour] [, bc] |
TEXTBOX <GUI> | GUI TEXTBOX #ref, X, Y [, width, height, FC, BC] |
THEN | IF expr THEN stmt [: stmt] |
TIME <GPS> | GPS(TIME) |
TIME$ | TIME$ = 'HH:MM:SS' | TIME$ = ?sec or string$ = TIME$ |
TIMER | TIMER = msec or value = TIMER |
TO | FOR counter = start TO finish [STEP increment] |
TONE <PLAY> | PLAY TONE left , right [, dur [, interrupt]] |
TOUCH <OPTION> | OPTION TOUCH T_CS pin, T_IRQ pin [, click pin] | DISABLE |
TOUCH REF | TOUCH( REF | LASTREF ) bool = TOUCH( DOWN | UP ) |
TOUCH LASTX | TOUCH( X | Y | LASTX | LASTY ) |
TOUCH LASTY | TOUCH( X | Y | LASTX | LASTY ) |
TOUCH X | TOUCH( X | Y ) |
TOUCH Y | TOUCH( X | Y ) |
TRACE | TRACE option |
TRACE LIST | TRACE LIST nn |
TRACE OFF | TRACE OFF |
TRACE ON | TRACE ON |
TRACK <GPS> | GPS(TRACK) |
TRACK <MM.INFO$> | MM.INFO$( TRACK) |
TRANSPARENCY <SPRITE> | SPRITE TRANSPARENCY [#]n, transparency |
TRIANGLE | TRIANGLE X1, Y1, X2, Y2, X3, Y3 [, Colour [, FILL]] |
TRIGGER <ADC> | ADC TRIGGER channel, level |
TRIM <LONGSTRING> | LONGSTRING TRIM array%(), nbr |
TTS <PLAY> | PLAY TTS [PHONETIC] 'text' [,speed] [,pitch] [,mouth] [,throat] [, interrupt] |
TURN LEFT <TURTLE> | TURTLE TURN LEFT deg |
TURN RIGHT <TURTLE> | TURTLE TURN RIGHT deg |
TURTLE | TURTLE option |
TURTLE BACKWARD | TURTLE BACKWARD n |
TURTLE BEGIN FILL | TURTLE BEGIN FILL |
TURTLE DOT | TURTLE DOT |
TURTLE DRAW CIRCLE | TURTLE DRAW CIRCLE x, y, r |
TURTLE DRAW LINE | TURTLE DRAW LINE x1, y1, x2, y2 |
TURTLE DRAW PIXEL | TURTLE DRAW PIXEL x, y |
TURTLE DRAW TURTLE | TURTLE DRAW TURTLE |
TURTLE END FILL | TURTLE END FILL |
TURTLE FILL COLOUR | TURTLE FILL COLOUR col |
TURTLE FILL PIXEL | TURTLE FILL PIXEL x, y |
TURTLE FORWARD | TURTLE FORWARD n |
TURTLE HEADING | TURTLE HEADING deg |
TURTLE MOVE | TURTLE MOVE x, y |
TURTLE PEN DOWN | TURTLE PEN DOWN |
TURTLE PEN UP | TURTLE PEN UP |
TURTLE RESET | TURTLE RESET |
TURTLE TURN LEFT | TURTLE TURN LEFT deg |
TURTLE TURN RIGHT | TURTLE TURN RIGHT deg |
TUTTLE PEN COLOUR | TURTLE PEN COLOUR col |
UCASE <LONGSTRING> | LONGSTRING UCASE array%() |
UCASE$ | UCASE$( string$ ) |
UNTIL | LOOP UNTIL expression |
UNTIL <LOOP> | LOOP [UNTIL expression] |
UPDATE FIRMWARE | UPDATE FIRMWARE |
USBKEYBOARD <OPTION> | OPTION USBKEYBOARD | UK | US | DE | FR | ES [,noLED] |
V <SPRITE> | SPRITE(V,spriteno1,spriteno2) |
V_CROSS <MATH> | MATH V_CROSS inV1(), inV2(), outV() |
V_MULT <MATH> | MATH V_MULT matrix(), inV(), outV() |
V_NORMALISE <MATH> | MATH V_NORMALISE inV(), outV() |
V_PRINT <MATH> | MATH V_PRINT array() |
VAL | VAL( string$ ) |
VALID <GPS> | GPS(VALID) |
VAR | VAR option |
VAR <PEEK> | PEEK(VAR var, ?offset) |
VAR <POKE> | POKE VAR var, offset, byte |
VAR CLEAR | VAR CLEAR |
VAR RESTORE | VAR RESTORE |
VAR SAVE | VAR SAVE var [, var] ? |
VARADDR <PEEK> | PEEK(VARADDR var) |
VARTBL <PEEK> | PEEK( VARTBL, ?offset) |
VARTBL <POKE> | POKE VARTBL, offset, byte |
VCC <OPTION> | OPTION VCC voltage |
VERSION <MM.INFO> | MM.INFO( VERSION) |
VOLUME <PLAY> | PLAY VOLUME left, right |
VPOS <MM.INFO> | MM.INFO( VPOS) |
W <SPRITE> | SPRITE(W, [#]n) |
WARP_H <IMAGE> | IMAGE WARP_H x, y, w, h, x1, y1, h1, x2, y2, h2 [,readpage] [,dontcopyblack] |
WARP_V <IMAGE> | IMAGE WARP_V x, y, w, h, x1, y1, w1, x2, y2, w2 [,readpage] [,dontcopyblack] |
WATCHDOG | WATCHDOG timeout | OFF |
WAV <PLAY> | PLAY WAV file$ [, interrupt] |
WEND | WEND |
WHILE | WHILE expression |
WHILE <DO> | DO WHILE expression |
WII | WII option |
WII CLASSIC CLOSE | WII CLASSIC CLOSE [n] |
WII CLASSIC OPEN | WII CLASSIC OPEN [n] [,interrupt [,bitmask] ] |
WII MOUSE CLOSE | WII MOUSE CLOSE [n] |
WII MOUSE OPEN | WII MOUSE OPEN [n] [,LEFTBUTTONint] [,RIGHTBUTTONint] |
WII NUMCHUK OPEN | WII NUNCHUK OPEN [n] [,Zinterrupt [,Cinterrupt] ] |
WII NUNCHUK CLOSE | WII NUNCHUK CLOSE [n] |
WINDOW <FRAMEBUFFER> | FRAMEBUFFER WINDOW x, y, page [,I or B] |
WORD <PEEK> | PEEK(WORD addr%) |
WORD <POKE> | POKE WORD addr%, word% |
WRITE <BLIT> | BLIT WRITE [#]b, x, y |
WRITE <DRAW3D> | DRAW3D WRITE n, x, y, z [,nocull] |
WRITE <FRAMEBUFFER> | FRAMEBUFFER WRITE |
WRITE <I2C2> | I2C2 WRITE addr, option, sendlen, senddata [,sendata ...] |
WRITE <I2C3> | I2C3 WRITE addr, option, sendlen, senddata [,sendata ...] |
WRITE <I2C> | I2C WRITE addr, option, sendlen, senddata [,sendata ...] |
WRITE <ONEWIRE> | ONEWIRE WRITE pin, flag, length, data [, data ...] |
WRITE <PAGE> | PAGE WRITE n |
WRITE <SPI2> | SPI2 WRITE nbr,[ data1, ... | String$ | array() ] |
WRITE <SPI> | SPI WRITE nbr,[ data1, ... | String$ | array() ] |
WRITE <SPRITE> | SPRITE WRITE [#]n, x y [,orientation] |
WRITE PAGE <MM.INFO> | MM.INFO( WRITE PAGE) |
WS2812 <BITBANG> | BITBANG WS2812 type, pin, colours%() |
X <DRAW3D> | DRAW3D(x n) |
X <SPRITE> | SPRITE(X, [#]n) |
X <TOUCH> | TOUCH( X | Y ) |
XMAX <DRAW3D> | DRAW3D(xmax n) |
XMIN <DRAW3D> | DRAW3D(xmin n) |
XMODEM | XMODEM option |
XMODEM RECEIVE | XMODEM RECEIVE [CRUNCH] file$ |
XMODEM SEND | XMODEM SEND file$ |
XOR | value XOR value |
XOR_PIXELS <BOX> | BOX XOR_PIXELS x, y, w, h, colour [,pageno] |
XOR_PIXELS <PAGE> | PAGE XOR_PIXELS sourcepage1, sourcepage2, destinationpage |
Y <DRAW3D> | DRAW3D(y n) |
Y <SPRITE> | SPRITE(Y, [#]n) |
Y <TOUCH> | TOUCH( X | Y ) |
Y_AXIS <OPTION> | OPTION Y_AXIS UP | DOWN |
YMAX <DRAW3D> | DRAW3D(ymax n) |
YMIN <DRAW3D> | DRAW3D(ymin n) |
Z <DRAW3D> | DRAW3D(z n) |
Last edited: 21 November, 2020